Christina McPhee
2002
http://www.naxsmash.net
Inside the screen is a phenomenological
space of indeterminate dimensions.
Transverse landscapes of scale-less
and shifting ruins, at the edge of Dante’s dark wood, from a Piranesian
montage perspective, of a nocturnal net empire, a view of a newly ancient
Rome from the edge of the Campo. Moving about the edges, one finds potholes,
wormholes in the lunar-lit fields. There are holes in the fields. I fall
into a couple of them, like Alice down the rabbit hole. Into dreams of
the underground. Under the spell of eros and memoria, an internet search
for mimetic collisions and catastrophes under the surface of the media
skin-a search not coded in Google – might occasion some views of Baroque
topologies in the virtual space of hypermedia online.
The pictorial space of painting
in the Baroque, like its musical styles, concerns bridges, leaps, jumps,
crashes, highs, lows, extremes of every kind. Layers of polyphony crash
and burn and reformulate recursively, as if to challenge every move within
a countermove, or to call into question lush patterns just as they form.
Virtual inscape translates as of a series of seductive gestures.
The seduction beckons a series
of recursions, sets and resets, inside a infernal cantos without benefit
of guide, at the periphery of imagined sound and vision: as if you might
just glimpse and hear the roar of chaos at the edge of the battlefield:
you ask yourself how to take measure of those disclosures; how to negotiate
the barriers from screen to inside the screen; how to find a way past
peripheries and move with purpose towards the deepest circles of the underground?
47REDS came about as a leap into
that zone, an imagined realm. The techno body of the net-based self is
imagined as cyborg: her memory stretches and slips, sets and resets elastically
through a neuro-sensual landscape of death and transformation, inside
a world city whose eyes, ropes, relays, snows, shifts, and smashes are
transpersonal portals of repression and desire. Transpositions of sound
slipstream towards entropy, then catch themselves and call out in layered
voices. The texts, culled from bits of Italo Calvino’s Invisible Cities,
casually appeal, not only to the free play of memory or its obliteration,
but also to irrepressible revival like the phoenix in ashes, hence the
‘reds’ of the title. 47 is a prime number. Interactive panoramas trigger
themselves like elastic membranes, the radiant skin of a net-Aphrodite,
whose movements and gestures are subliminally felt but remain off screen.
Should the cyborgian landscape
be imagined as a dependent colony of Blade Runner slaves, invisible cities
of the net might project as a series of carcieri—a Piranesian terrain.
Might any visitor enter, but never really leave? From the cyborg’s vantage,
the net hosts a potential lockdown. It is a place that might seem to valorize
an invisible reality, despite the saturation of image. From the underground
posts, the cyborgs listen for signs of life.
The space of net art makes use
of sound mapping to make a spatial phenomenology. Interactive music becomes
a form-making and form-sensing tool. As if we have come to a new level
of neuro-sensorial integration as primates at the very moment that we
leave the purely human realm of meaning, and begin to connect with the
cyborg’s realm. I think we want to hear the cyborg and explore her mind.
She is the Other, the repressed
reflection, the Persephone buried in Hades.
As one’s brain is jammed and is
jamming with multiple ‘lines’ of music that, in effect, are in a constant
state of recombination, so that it seems that the neural structures that
generate memory of musical threads aren’t borne of a linear process at
all, but rather, of a quasi-visual live feed that continually reconfigures
itself playfully. I find intense range in the possibilities of sound as
trigger to memory, to a neurological and emotional kinesthesia. Strangely,
since the net is such a visual medium, the subliminal presence of interactive
sound fugues move you past the visual into an interactive random pattern
of intense distillations of electronic electro acoustical distortions,
left, like ruins, touched, here and there, by lines of architectonic melody.
Sonic Persephone desires to sing between the cracks in the walls of her
prison, through the interstitial spaces between one present moment and
the next present moment: a hyper now.
In this ‘now’ the cyborg is adumbrated
as felt landscapes, poorly seen, barely remembered, acoustically driven
triggers to traumatic and erotic memory. As the adumbration of the Other,
she is transpersonal, just like digital interactivity itself, she is a
cross- boundary: the thresholds between becoming and staying hidden are
constantly violated by looped sound threads of increasing density and
elaboration, away from formal structures, and towards the mode of fragmented
layering that are driven by user interaction. In 47REDS, the loops of
sound are trancelike and passive. The sound functions as if to move through
an emotional archaeology like the deserted streets of de Chirico. The
sense of the cyborg moving through the darkness of the city, evading death,
seeking escape. There, I wanted to make sound loops shatter and reconfigure
like waves of signals from the underground world, and from this desire
came sonic Persephone, made with interactive Flash movies. Persephone
became another metaphor for the cyborg, this time as an imprisoned one,
looking out at you from behind the screen so that the sounds project out
at you. Your only way to communicate with and reach her is to move the
mouse around. Still, her ambient world remains fluid and inscrutable,
and untouchable. The sound wants to suggest the tumultuous passages inside
her mind. Because it loops in endless interactive combinations there is
no real possibility for connecting behind the prison wall of the screen.
Texts are collaged fragments from various writers, including Calvino,
Virilio, Cather, Bachelard, and Cixhous. They shatter and reform continuously
until you find the right mousecllick that will rationalize the text into
a palimpsest of almost coherent nonsense.
This is text the way the cyborg
might read it. She gets it but she doesn’t get it: she can read it but
she can’t make sense of it. Her screen text recalls subtitles for some
invisible or future film: Sonicpersephone becomes a sort of trailer for
a film that will never arrive.
Net art desires a paradox of space,
time and memory, or no-memory. Multiple events dissolve into one another
as soon as the simultaneity is noticed, like play, like paradoxes of fictions.
You can never get at one place, into one time. You can never find your
way to the end of the thread to the end of the trail. You can never say,
“meanwhile, back at the ranch,” because “back at the ranch” something
else, simultaneously, is dissolving: entropy is matched only by a nonlinear
logic of play. Net art shape-shifts as it engages in the interaction of
events and is emergent in that interaction as a third, fourth or nth integer
event); its motion tend, towards the absolute zero, the event horizon,
a digital sublime, I imagine , to which Sonicpersephone continuously aspires,
towards which prison doors open, onto the invisible city of 47REDS. Entropy
recurs, as we try to set and reset the boundaries of things, fix things,
set coordinates, or sail to the island of the day before, to paraphrase
Eco.
The kinds of meaning constructs
capable of flourishing in the baroque atopias of the net are creations
of our narcissistic regard, but also echo our desires for the erotic and
the sublime, beyond the edges of the ruins, past the range of surveillance
and control. The technobody presence of a net art work is a double memory
package. Anna Livia Plurabelle cries as she slipstreams into the Liffey
at the end/beginning of the Wake: mememorme! is this “me me more me”;
or is this “(re)member me!”. Luckily it is both/and. So it is that net
art is performance of memory, a play within play. Like Anna Livia Plurabelle
in Finnegans Wake, the net artistic identity is both a self and a non-self,
dissolved in the river of media. She calls “mememoremee”—is it both “me
me more me” and “(re)memory” ? - a sybilline call, whose primal tone is
a verb: dissolve and shift.
© Christina McPhee
2002
Aphasia and Parrhesia: Code and
Speech Abstract (critical
text)
Memoires of a Cyborg - (expo)